| | Attention, New snapshot! | |
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Dmah Loyal Member
Posts : 409 Points : 4942 Reputation : 9 Join date : 2012-05-02 Location : A remote location off of the Brazilian coast
| Subject: Re: Attention, New snapshot! Thu Aug 23, 2012 9:29 pm | |
| Love the new dying clothes. And invisibility. CAMO | |
| | | o0pedro0o Moderator
Posts : 368 Points : 4960 Reputation : 29 Join date : 2012-05-01 Age : 27 Location : In my room
| Subject: Re: Attention, New snapshot! Thu Aug 23, 2012 3:05 pm | |
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| | | o0pedro0o Moderator
Posts : 368 Points : 4960 Reputation : 29 Join date : 2012-05-01 Age : 27 Location : In my room
| Subject: Re: Attention, New snapshot! Thu Aug 23, 2012 2:33 pm | |
| BUMP & edit for snapshot 12w34a Added item frames Added cobblestone walls (yes, mossy too) Maps now align to a grid, making it easier to create adjacent maps. Maps can also be cloned Stairs now auto-arrange into corners. This is a test and may change based on feedback Mobs can travel through portals Leather clothes can be dyed Removed the “wip block” from the creative menu Added two new crops and associated items F3+P will toggle the auto-pause when the window loses focus (it’s for debugging, mainly) F3+H will toggle detailed item descriptions (also for debugging) Added arrow-sensitive wooden buttons Trapdoors can be placed in top-most position (based on cross-hair aim) | |
| | | o0pedro0o Moderator
Posts : 368 Points : 4960 Reputation : 29 Join date : 2012-05-01 Age : 27 Location : In my room
| Subject: Re: Attention, New snapshot! Wed Aug 15, 2012 9:36 am | |
| Pre-Release for 1.3.2 is comming, bug fixes only. The snapshot i posted in this thread is for 1.4. Fixed the falling-out-of-Nether bug Fixed the random-suffocation-damage bug Various uncommon crash bugs Get the pre-release here: Client: (LINK) Server: (LINK)The update will be put live on Thursday, August 16. This pre-release is mainly intended to prepare server admins and mod makers. If you are running a server, this 1.3.2 release is compatible with 1.3.1 clients, so you can update your server when-ever. | |
| | | Dmah Loyal Member
Posts : 409 Points : 4942 Reputation : 9 Join date : 2012-05-02 Location : A remote location off of the Brazilian coast
| Subject: Re: Attention, New snapshot! Sun Aug 12, 2012 2:17 pm | |
| the zombie testificates are terrifying D: | |
| | | o0pedro0o Moderator
Posts : 368 Points : 4960 Reputation : 29 Join date : 2012-05-01 Age : 27 Location : In my room
| Subject: Re: Attention, New snapshot! Sun Aug 12, 2012 9:18 am | |
| I'll keep you all updated with mojang's shiz. Also, let me copy-paste the new features of the snapshot in here, but in a Spoiler so you have to click it to show it. - Spoiler:
Villagers will now react positively on new trades, and negatively if you hurt them This effect only takes place if the villager recognizes nearby housing, most commonly with naturally spawned villagers There is a third, unused particle effect added of a villager's face looking angry. Villagers will not remove trades, but trading something else may be required to renew the old onesZombies, Skeletons and Zombie Pigmen have new equipment, depending on difficultyAdded Zombie Villagers Villagers have a chance of turning into zombies after being killed by one. Zombie spawn eggs may spawn zombie villagers. Zombie villagers can naturally spawn. Zombie villagers can be cured, becoming normal Villagers again. To do this, first use a Splash Potion of Weakness on it. Then, right-click on it with a level one Golden Apple. After several minutes, it will turn back into a normal villager.New "villages.dat" file in the data folder of world savesAdded the Command Block intended for adventure maps. It can run server commands when triggered by a redstone signal. You can use @player or @p as a placeholder for the nearest player. This block will not be craftable and is currently not available in the creative mode inventory, but can be obtained via the command /give 137New commands: /difficulty /gamerule [value]. Value can be defined as false / true. All rules except keepInventory are true by default. The available rules are as follows: doFireTick (false=fire cannot spread) mobGriefing (false=creeper explosions do not damage blocks) keepInventory (true=keep inventory on death) doMobSpawning (false=mobs do not spawn) doMobLoot (false=mobs do not drop loot) doTileDrops (false=blocks do not drop items when breaking) /spawnpoint [player] [ ] /weather [duration in seconds]Added the Beacon Block (Named "Work in Progress" ingame). By building a pyramid composed of storage blocks such as Blocks of Emerald or Blocks of Diamond and placing this block on top, the player gains access to several powers. A full pyramid can provide level II powers, should the player select the level I variation in the primary powers section. It can not be crafted, although a crafting recipe is planned. It can be obtained via the "Miscellaneous" tab in the creative inventory, or with the /give 138 command. The minimum range is 16 blocks Gives off a light level of 15, as bright as Glowstone Players within the blocks' range will be given the selected effects every 4 seconds The best configuration of blocks requires 164 blocksA working Potion of Night Vision is in the creative inventory.Zombie Attack Animation shows when it's holding a weapon.Large oak trees now generate with sideways logs.You can now toggle showing server addresses in the server list using the F1 keyIron Golems now attack Slimes.
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| | | Dmah Loyal Member
Posts : 409 Points : 4942 Reputation : 9 Join date : 2012-05-02 Location : A remote location off of the Brazilian coast
| Subject: Re: Attention, New snapshot! Sun Aug 12, 2012 1:39 am | |
| Pedro said: Incorrect dmah Adventure Mod update is 1.8 BETA. Release of hunger bar, stackable foods, removal of gravel beaches ( ='( ) and much more. Me: Well i meant adventure as in custom maps cause there's a new block now and new blocks that would fit well in stories for the maps ITS CONFUSING idk why they call sprinting and hunger bare adventure... and i wonder what we'll make of that new superweapon and those potions Choco seem like some drug you drink that makes you have super powers via a potion though it doesn't seam like night vision cause it's sorta give you a positive hallucinating xD | |
| | | ~Chocopuffs Active Member
Posts : 106 Points : 4650 Reputation : 0 Join date : 2012-05-01 Age : 28 Location : Canada
| Subject: Re: Attention, New snapshot! Sat Aug 11, 2012 11:12 pm | |
| theres night vision pots, not craftable atm | |
| | | o0pedro0o Moderator
Posts : 368 Points : 4960 Reputation : 29 Join date : 2012-05-01 Age : 27 Location : In my room
| Subject: Re: Attention, New snapshot! Sat Aug 11, 2012 7:48 pm | |
| Incorrect dmah Adventure Mod update is 1.8 BETA. Release of hunger bar, stackable foods, removal of gravel beaches ( ='( ) and much more. | |
| | | Dmah Loyal Member
Posts : 409 Points : 4942 Reputation : 9 Join date : 2012-05-02 Location : A remote location off of the Brazilian coast
| Subject: Re: Attention, New snapshot! Fri Aug 10, 2012 5:07 pm | |
| *mod/adventuremode update not mod sorry (3rd post in a row sorry) | |
| | | Dmah Loyal Member
Posts : 409 Points : 4942 Reputation : 9 Join date : 2012-05-02 Location : A remote location off of the Brazilian coast
| Subject: Re: Attention, New snapshot! Fri Aug 10, 2012 5:06 pm | |
| this is also known to be developing as the mod/adventure mode update | |
| | | Dmah Loyal Member
Posts : 409 Points : 4942 Reputation : 9 Join date : 2012-05-02 Location : A remote location off of the Brazilian coast
| Subject: Re: Attention, New snapshot! Fri Aug 10, 2012 5:04 pm | |
| new adventure block new combat stuff, zombie's can infect villagers, zombie's have babies, zombies can have armour and enchanted things so can skeli's, that's wut i know for now | |
| | | The author of this message was banned from the forum - See the message | Ymerejlaif Newbie
Posts : 43 Points : 4557 Reputation : 0 Join date : 2012-06-06
| Subject: Attention, New snapshot! Fri Aug 10, 2012 2:13 am | |
| Did they by chance have an estimated date of arrival? Knowing video gaming companies, they probably didn't, but, you never know....
Sounds like some minor updates to me though. | |
| | | o0pedro0o Moderator
Posts : 368 Points : 4960 Reputation : 29 Join date : 2012-05-01 Age : 27 Location : In my room
| Subject: Attention, New snapshot! Thu Aug 09, 2012 6:51 pm | |
| New snapshot released today when this thread was made, by mojang! Mojang Homepagesnapshot desc: We are currently working on two different tasks: first to patch 1.3.1 to fix the most serious bugs, and secondly on 1.4. The patch will be released as 1.3.2, and will not include any new features. This snapshot (12w32a), however, is a part of our 1.4 development, so it has some new features (confusing, eh?): Villagers will now react positively on new trades, and negatively if you hurt them Villagers will not remove trades, but trading something else may be required to renew the old ones Zombies and Skeletons have new equipment, depending on difficulty There’s a new kind of Zombie, too Added the “Command Block” intended for adventure maps. It’s not craftable and not in the menu, but its id is 137 A suprise block! This block is still work in progress, but will get a crafting recipe later on EDIT: "Surprise block --> Some sort of potion effect adder. Does not work" New zombie --> In hard, villagers killed by zombies become villager-zombies. Zombies and skeletons can appear with equipment, For example, zombies could have a lether helmet, a iron sword, ect... | |
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