| Should we or should we not keep MCMMO? | |
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+3mincraftman1234 o0pedro0o Zeldagamerj7. 7 posters |
Should we get MCMMO again once it's updated? | Yes | | 63% | [ 12 ] | No | | 37% | [ 7 ] | I'm indifferent | | 0% | [ 0 ] |
| Total Votes : 19 | | |
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Dealer Newbie
Posts : 63 Points : 4441 Reputation : 14 Join date : 2012-10-26 Age : 28 Location : Tracy, New Brunswick
| Subject: Re: Should we or should we not keep MCMMO? Sun Jan 06, 2013 2:52 pm | |
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MCLoveIsEvol Newbie
Posts : 10 Points : 4313 Reputation : 0 Join date : 2012-12-15 Age : 30 Location : New Hampshire
| Subject: Re: Should we or should we not keep MCMMO? Sun Jan 06, 2013 1:52 pm | |
| The reason I voted yes for MCMMO is because it is more than just the PvP aspect. Theres fishing, herbalism, getting glowstone or gunpowder from shoveling. Theres fishing and if you get high enough you can earn the chance to get enchanted items. Yes the axes get a little op but you can limit the levels those can go up to (In tere 50 was a decent max for axes and I think it was 300 for swords).
So yes, mcmmo gives more life to the game and also lets us do something in our bored times. | |
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FleXAvarice Admin
Posts : 205 Points : 4539 Reputation : 10 Join date : 2012-12-03 Age : 30 Location : Yakutsk, Russia
| Subject: Re: Should we or should we not keep MCMMO? Sun Jan 06, 2013 1:34 pm | |
| Fuuuuuuck. Time to no life for top axes again -_- xD | |
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Guest Guest
| Subject: Re: Should we or should we not keep MCMMO? Sun Jan 06, 2013 7:04 am | |
| - patserfati wrote:
- I DETEST mCCMo. It lags too much, it bugs out frequently, and more often than not, it adds an unfair advantage to people who have spent more time on the server. I encourage everyone to vote against the re-implemention of this plugin.
I completely agree with this. And Flex I'm 90% sure stats will be reset. |
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FleXAvarice Admin
Posts : 205 Points : 4539 Reputation : 10 Join date : 2012-12-03 Age : 30 Location : Yakutsk, Russia
| Subject: Re: Should we or should we not keep MCMMO? Sun Jan 06, 2013 5:24 am | |
| Majority of the decent or above average players will agree that MCMMO needs to be back as it'll give them an even higher upper-hand. Us getting it back is inevitable. But I'm wondering. Since I transferred everything over to my premium mc. Will my stats from pre-update be given to aorlow? | |
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patserfati Admin
Posts : 85 Points : 4613 Reputation : 8 Join date : 2012-05-21 Age : 28 Location : New York
| Subject: Re: Should we or should we not keep MCMMO? Sun Jan 06, 2013 1:31 am | |
| I DETEST mCCMo. It lags too much, it bugs out frequently, and more often than not, it adds an unfair advantage to people who have spent more time on the server. I encourage everyone to vote against the re-implemention of this plugin. | |
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mincraftman1234 Newbie
Posts : 8 Points : 4292 Reputation : 0 Join date : 2013-01-05 Location : Verincraft
| Subject: Re: Should we or should we not keep MCMMO? Sat Jan 05, 2013 9:40 pm | |
| Nah i dont want it ill die in a half a second and plus why not replace it with another plugin like the residence plugin or jobs to get more money or something interesting | |
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o0pedro0o Moderator
Posts : 368 Points : 4960 Reputation : 29 Join date : 2012-05-01 Age : 27 Location : In my room
| Subject: Re: Should we or should we not keep MCMMO? Fri Jan 04, 2013 12:55 pm | |
| If we are to get it back, i want all stats to reset. My vote is no however. | |
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Guest Guest
| Subject: Re: Should we or should we not keep MCMMO? Fri Jan 04, 2013 7:42 am | |
| Bump (this got left behind). Even though MCMMO seems to be winning it so far. |
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Guest Guest
| Subject: Re: Should we or should we not keep MCMMO? Thu Jan 03, 2013 9:13 pm | |
| - Zeldagamerj7. wrote:
- I don't really like mcMMO. It ruins PvP. You die too quickly in PvP.
And I bet we'll loose our player skill stats. I'm not a big fan of it, but if the majority wants it I'll look back. |
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Zeldagamerj7. Newbie
Posts : 72 Points : 4427 Reputation : 2 Join date : 2012-11-09
| Subject: Re: Should we or should we not keep MCMMO? Thu Jan 03, 2013 9:05 pm | |
| I don't really like mcMMO. It ruins PvP. You die too quickly in PvP. And I bet we'll loose our player skill stats. | |
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Guest Guest
| Subject: Should we or should we not keep MCMMO? Thu Jan 03, 2013 9:01 pm | |
| As the thread title says, should we get back MCMMO once the plugin is updated? I noticed a siginficant amount of people were actually happy to see we didn't have MCMMO when we updated to 1.4.6, so I'm just wondering how many people do actually care for it? Maybe you would like to see another plugin to replace MCMMO? Or maybe you'd just prefer if we didn't have it. Vote and comment so we know what the playerbase thinks. |
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| Subject: Re: Should we or should we not keep MCMMO? | |
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| Should we or should we not keep MCMMO? | |
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